Sunday, March 8, 2009

Programming for the Series 60 Platform and Symbian OS-John Wiley and Sons


Programming for the Series 60 Platform and Symbian OS-John Wiley and Sons

Contents:

1 Introduction to the Series 60 Platform

Part 1 Software Engineering on the Series 60 Platform

2 Overview of the Series 60 Platform

3 Design Patterns for Application Development

4 Software Development on the Series 60 Platform

5 Platform Architecture

6 User-centered Design for Series 60 Applications

7 Testing Software


Part 2 Graphics, Audio, and User Interfaces

8 Application Framework

9 Standard Panes and Application Windows

10 Lists and List Types

11 Other User Interface Components

12 View Architecture

13 Audio

14 Customizing the Series 60 Platform


Part 3 Communications and Networking

15 Communications Architecture

16 Communications Application Programming Interface

17 Messaging

18 Connectivity


Part 4 Programming in Java

19 Programming in Java for Smartphones

20 Midlet User Interface Framework


Appendix: An example of a User Interface Specification

1 Example of How to Specify the Screen Layout

2 Example of How to Specify the Options Menus

3 Example of How to Specify the Notes and Queries

4 Example on How to Specify the Keypad

5 Example on a Use Case





0 comments:

Post a Comment