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Real-Time Systems Development
Rob Williams
1 Introduction to real-time systems
2 Implementing simple real-time systems
3 Basic input and output
4 Cyclic executives for bare hardware
5 Finite state machines – design tool
6 Finite state machines – implementation options
7 Why multi-task?
8 Task communication and synchronization
9 Real-time executives
10 Using input/output interfaces
11 Structured design for real-time systems
12 Designing for multi-tasking
13 UML for real-time systems
14 Object-oriented approach for real-time systems
15 System integrity
16 Languages for RTS development – C, Ada and Java
17 Cross-development techniques
18 Microcontroller embedded systems
19 Linux device drivers
20 Hardware/software co-design
Appendix A: Using an oscilloscope for software debugging
Showing posts with label Real Time Systems Development By Rob Williams. Show all posts
Showing posts with label Real Time Systems Development By Rob Williams. Show all posts
Wednesday, February 4, 2009
Real Time Systems Development By Rob Williams
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6:14 PM
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TechnALLogy
Labels: Real Time Systems Development By Rob Williams, Realtime systems
Labels: Real Time Systems Development By Rob Williams, Realtime systems
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